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Here are the
most frequently asked questions from our Halloween Experience visitors.
How long does it take to plan the experience?
Planning usually starts mid-August. From here it is decided which props and
moving models are needed, what the general mood will be for the year (level
of scariness), which items can be re-used from last year, and any ideas for
new effects are recorded at this stage. On the day, it takes a fair few
hours to set everything up, although it varies. 2004 and 2005 took about two
hours, but 2008 took a whole day!
Give us a brief walk-through of how everything comes together for the big
day.
First of all, new moving effects are built and tested, although this
tends to be ongoing, sometimes right up to a week before the event. Some
effects are last-minute additions, that are constructed literally a few days
before. During these testing periods, poem boards and other smaller signs
and decorations are created. Then the sounds are created, and we then work
out where the various audio players and speakers will be located around the
garden. This is usually done by creating a large map of the entire garden,
and everything that is going to be used is drawn in.
This is used on the day
to make sure that we have everything in the right place. About a week before
we run all power and speaker cables out into the garden and waterproof them.
Then on the big day, we install all the lighting and sound equipment, as
well as the decorations and signs. Then everything is tested and any moving
effects that fail at the crucial moment are either removed or switched off.
Then we open at around 6:30 for trick-or-treaters to visit us if they dare!
Where do you get all your ideas from?
The main two inspirations for the Halloween Experiences are 'Rumpus
Mansion', a moderately tame haunted house attraction based at Blackgang
Chine, a fantasy theme park based on the Isle of Wight. The other is
'Phantom Manor', the haunted mansion attraction at Disneyland Paris. Both
design ideas and effects from our experiences strongly stem from those at
both these attractions. Plenty of music from the rides has also been played
in the garden over the years. In the 2006 experience, virtually all of the
moving models were inspired by 'Phantom Manor', including the floating
candelabrum, the swinging skeleton, and the 13 hour clock.
How many of there are you controlling the part inside the front door?
Generally there are three of us: Sam, James and Richard. The house
actually belongs to James's Nan and Richard, but was chosen for its locality
to a very lively trick-or-treat area. As you may have seen, Sam is usually
the one dishing out sweets, James is the one on the sound and lighting
effects, and Richard is the one at the back shouting "RELEASE THE HOUNDS" or
something similar!
How many people come to the experience on the night?
Quite a few! The number has steadily increased year-by-year, from about
70 people in 2004, to over 100 in 2008! We see some regular faces each year,
as well as some new ones, so
clearly people choose to bring friends and relatives to come and see our
work, which is incredibly rewarding.
How do you prepare for wet weather, and have there been any wet Halloween
Experiences?
We've been incredibly lucky with the weather on Halloween night, in that we
have only had one wet Halloween, and this was in 2005. Although it was
hugely disappointing that we couldn't put any of the cardboard or electrical
equipment out in the wet weather, it didn't stop the locals turning up in
force to join in with trick-or-treat. We are all actually quite thankful
that it did rain in 2005, because we all learnt a valuable lesson about
waterproofing and preparing for such eventualities. Also, the 2006
experience was basically all 2005's effects plus loads more, so it was
essentially two year's work shoved into one night!
Are there any effects that were made, but we never got to see?
Yes there was! There have been a few that have either backfired at the
crucial moment, or were just not deemed impressive enough for the actual
night. In 2007, a skeleton in the top window of the house was meant to open
and close the curtain periodically, so it looked as though he was looking
out over the visitors as they entered the garden. However, the mechanism
that controlled him started to almost pull the curtain off the rail! So this
effect was abandoned and he simply stood static in the window.
There was also an effect which produced the shadow of a crow that moved its
head and looked as though it was cawing angrily at passers by. However the
wall at the back of the garden that it was designed to be projected onto
simply did not display the shadow well enough, and so this was never used.
The final notable effect that never was, was a 'demonic skeleton' that sat
on the front of the porch in 2008. It had a sound system that was designed
to say "Come in, come in, don't be afraid" in an eerie voice, which was
triggered by a motion sensor, set off by a visitor coming up the path.
However due to James's dodgy wiring, the power supply to the audio circuit
kept flicking on and off, and this eventually blew up the device altogether!
So the skeleton simply sat there with no audio track.
What made you start doing the Halloween Experience in the first place?
James's creativity/insanity! He has always had a keen interest in
lighting, sound, moving models and building mechanisms. He is also obsessed
with any form of haunted house or atmospheric ride or attraction at theme
parks, and enjoys making things that people enjoy themselves. So he thought
- why not create something like that myself! Halloween is a very
popular time of year round his Nan's area, and so he decided to conduct a
'pilot' experience with very minimal lighting effects in 2003. This proved
very popular, and so a run of five experiences were created, from 2004 to
2008. Sam, James's fellow lighting and sound enthusiast, joined the team in
2006, and from then on it simply got bigger and better each year. The final
experience was in 2008, which marked the 'end of an era' in James's rather
elongated childhood!
So there's not going to be a Halloween Experience 2009?
Absolutely not. James knows that he always says this every year, and he
still ends up giving in and doing one, but 2009 will sadly not have a
Halloween Experience. And don't think that James is not sad about this!
But will there ever be another in the future?
Well we'll just have to see what the future holds! A tenth anniversary
experience isn't entirely improbable...
October 2009
But as we all know, it returned from the grave for Halloween Experience -
The 2010 Return! Enjoy over
30 minutes of hilarious clips from the
evening, or take a look around
the garden.
We reached number seven in 2011 with Halloween Experience - The Magnificent
Seventh!
Relive all the high-spirited fun with
hilarious clips, or take a
spooky
garden tour.
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